htc format (and most N64 texture packs do not come in this format to start), so we're going to need to load the texture packs into the stand-alone version of the emulator 'Project64' and generate a. Make sure "Use High-Res textures" and "Use High-Res Full Alpha Channel" are both set to true, then exit RetroArch to save your changes.įor Mupen64Plus core to read texture packs, they'll have to be in. In RetroArch, download Mupen64Plus core, launch an N64 game with it, open the Quick Menu and navigate to Options. After trying to figure this out all day, I finally got it working perfectly! I'm going to type up a guide here in case anyone else needs help, I apologies for how long it is, but it's very detailed and should help anyone who is trying to do this.Īt the time of writing this, only the Mupen64Plus core allows the use of HD texture packs (ParaLLel N64 does not).
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